Scare

=Scare=

The targeted creatures of less than 6 HD become frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Scare counters and dispels Remove Fear.



=Attributes=

=SCARE= Bard 2, Sorcerer/wizard 2
 * School: Necromancy [fear, mind-affecting]
 * Casting Time: 1 standard action
 * Range: Medium (100 ft. + 10 ft./level)
 * Target: One living creature per three levels, no two of which can be more than 30 ft. apart
 * Duration: 1 round/level or 1 round; see text for cause fear
 * Saving Throw: Will partial
 * Spell Resistance: Yes