Inflict Moderate Wounds

=Mass Inflict Moderate Wounds=

Negative energy spreads out in all directions from the point of origin, dealing 2d8 points of Damage + 1 point per Caster Level (maximum +30) to nearby living enemies.

Like other inflict Spells, mass inflict moderate wounds cures Undead in its area rather than damaging them. A Cleric capable of spontaneously casting inflict Spells can also spontaneously cast mass inflict Spells.



=Attributes=

=MASS INFLICT MODERATE WOUNDS= Cleric 6
 * School: Necromancy
 * Casting Time: 1 standard action
 * Range: Close (25 ft. + 5 ft./2 levels)
 * Target: One creature/level, no two of which can be more than 30 ft. apart
 * Duration: Instantaneous
 * Saving Throw: Will half
 * Spell Resistance: Yes