Poison

=Poison=

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. This poison deals 1d3 Constitution Damage per round for 6 rounds. Poisoned creatures can make a Fortitude save each round to negate the Damage and end the affliction.



=Attributes=

=POISON= Cleric 4, Druid 3
 * School: Necromancy
 * Casting Time: 1 standard action
 * Range: Touch
 * Target: Living creature touched
 * Duration: Instantaneous; see text
 * Saving Throw: Fortitude negates; see text
 * Spell Resistance: Yes