Inflict Critical Wounds

=Inflict Critical Wounds=

When laying your hand upon a Creature, you channel negative energy that deals 4d8 points of Damage + 1 point per Caster Level (maximum +20).

Since Undead are powered by negative energy, this spell cures such a Creature of a like amount of Damage, rather than harming it.



=Attributes=

=INFLICT CRITICAL WOUNDS= Cleric 4
 * School: Necromancy
 * Casting Time: 1 standard action
 * Range: Touch
 * Target: Creature touched
 * Duration: Instantaneous
 * Saving Throw: Will half
 * Spell Resistance: Yes